Tuesday, October 23, 2007

When work becomes a game


Due to the increasing number of adult video gamers some companies are considering creating a virtual world for their workers to make meetings, discuss about work issues in a way that is familiar and interesting. Some studies show that workers are more motivated by virtual world work because they feel like they're playing a game, work becomes more relevant and personal. virtual worlds also allow employers to make a system where employees will be awarded for certain things such as finishing a project, etc. Employees will be able to accumulate points and feel like their work is paying off. However, most companies already using this technology say that employees' wages are not affected by their performance in the virtual world. Employers say that this new evolution has benefited them because it makes those achieving workers stand out by making lots of points and gaining many awards.
On the other hand, although this new technological evolution sounds interesting, I am wondering what would happen to those employees who are not familiar with games and virtual world (like me). Also, I was wondering if a virtual world would not make employees more obsessed with the game and the "cool stuff" and not care much about the meaning and value of their work.

Citation: BBC News

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